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Space lizard plushie can now be worn on your head #33809

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About the PR

Space lizard plushie can now be worn on top of your head.

Why / Balance

Weh.

Technical details

Just YAML changes. The offset is present because the sprite can't be pushed up far enough in the image.

Media

Content Client_UGHDI9DLsb

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Changelog
🆑 ArtisticRoomba, miamioni

  • add: The Space Lizard plushie can now be worn on top of your head.

@github-actions github-actions bot added S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/S Denotes a PR that changes 10-99 lines. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. and removed S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/S Denotes a PR that changes 10-99 lines. labels Dec 10, 2024
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github-actions bot commented Dec 10, 2024

RSI Diff Bot; head commit 517ad89 merging into 4882ba2
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Objects/Fun/toys.rsi

State Old New Status
spacelizard-equipped-HELMET Added

Edit: diff updated after 517ad89

@github-actions github-actions bot added the size/S Denotes a PR that changes 10-99 lines. label Dec 10, 2024
@beck-thompson beck-thompson added P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. A: Art Area: Art with no implications for other areas. T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game. labels Dec 10, 2024
@beck-thompson
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amazing sprite!!

@pheenty
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pheenty commented Dec 11, 2024

Weh.

@github-actions github-actions bot added the S: Merge Conflict Status: Needs to resolve merge conflicts before it can be accepted label Dec 16, 2024
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

# Conflicts:
#	Resources/Textures/Objects/Fun/toys.rsi/meta.json
@github-actions github-actions bot added S: Merge Conflict Status: Needs to resolve merge conflicts before it can be accepted and removed S: Merge Conflict Status: Needs to resolve merge conflicts before it can be accepted labels Dec 17, 2024
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

# Conflicts:
#	Resources/Textures/Objects/Fun/toys.rsi/meta.json
@ArtisticRoomba
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conflicts cleared, tested, works ingame

@github-actions github-actions bot removed the S: Merge Conflict Status: Needs to resolve merge conflicts before it can be accepted label Dec 18, 2024
@github-actions github-actions bot added the S: Merge Conflict Status: Needs to resolve merge conflicts before it can be accepted label Jan 5, 2025
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github-actions bot commented Jan 5, 2025

This pull request has conflicts, please resolve those before we can evaluate the pull request.

@ArtisticRoomba
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Every day my hate for the one line "copyright" entry in meta.jsons grows stronger, please Saphire, save me from this cruel and never ending suffering

# Conflicts:
#	Resources/Textures/Objects/Fun/toys.rsi/meta.json
@github-actions github-actions bot removed the S: Merge Conflict Status: Needs to resolve merge conflicts before it can be accepted label Jan 8, 2025
@Emisse
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Emisse commented Jan 8, 2025

art approval

@ArtisticRoomba
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thanksies lass

@beck-thompson beck-thompson added the S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. label Jan 8, 2025
@K-Dynamic
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Now we just need inhand space lizard plushie :trollface:

@ArtisticRoomba
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Now we just need inhand space lizard plushie :trollface:

I might poke miamioni if they're up for adding in-hands, it would be significantly more difficult though.

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Labels
A: Art Area: Art with no implications for other areas. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-99 lines. T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game.
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5 participants