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Weapon resizing #34387
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Weapon resizing #34387
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Great PR! But in my opinion satchels will be so much useless for antagonists and security, because biggest part of guns will be so much big for them. |
I'm not sure what guns would still work as 4 long besides the SMGs and the bulldog. The goal isn't to make the satchel useless for those roles, but make satchel vs backpack more of a serious question than satchel being better always. If you have any change suggestions let me know! |
You'll have to double check it works because I remember there being issues with some visualizers & storage sprite changes in the past, but the pistols would look a lot better offset.
Similarly, the mosin and hristov probably need non-diagonal sprites instead of just making the inv size bigger |
Ive been wanting to do this, but don't know where would I find/change each item's offset?
unfortunately I do not know how to make/edit sprites, but I like the idea. |
I feel like the enforcer, bulldog and Drozd should keep their original size, as they took large amounts of space in bags to account for how good they are as weapons by themselves. The SMGs (other than drozd, but especially C20s) should really also be longer so that you can't fit, what, 6 of them in one satchel, let alone a bag. |
I feel like the point of gridinv was to standardise sizes, this is going in the opposite direction |
The reason why GridInv has the same sizes for a lot of items is actually because they're inherited from the default sizes of small, medium, large, etc. Expanding the sizes into more unique shapes encourages creativity and funny tetris inventory management which is more fun IMO. |
Syndie shoulder holster should definitely be changed somehow if this gets merged, something like a literal slot for a gun would work (like the jackboots have a slot for a pistol) |
…ump shotguns 2x5.
About the PR
Added custom dimensions to every firearm, for better realism. Slightly nerfs the satchel too, by making it less able to carry a full-length assault rifle.
Why / Balance
This started as simply "why isn't the Enforcer 1x5?" and was quickly followed by other strange questions like "why is the assault rifle a square?". This has led me to change every single gun to have a somewhat more realistic and balanced inventory size.
Technical details
Custom dimensions were added to the item component of every firearm.
Media
Requirements
Changelog
🆑 Nox38
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