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ERT Loadout Improvements #34494

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@Nox38 Nox38 commented Jan 17, 2025

About the PR

Modernized the starting equipment of ERT operatives with the general goal of not requiring admins to spawn in additional equipment for them to be effective at their jobs. Also adds a few variants of the ERT security for different squad roles, and arms all operatives with mk58s so they can defend themselves.

Why / Balance

NT Operatives have lots of storage, but not much to fill it. They generally have to scavenge station equipment after arriving, which doesn't make much sense for NT's finest.

Technical details

Added new loadouts and changed the old ones in emergencyresponseteam.yml.

Media

To be added

Requirements

Breaking changes

Renamed multiple ERT job/loadout IDs.

Changelog

🆑 Nox38

  • Tweak: All ERT previously unarmed operatives get a Mk58 Pistol.
  • Tweak: ERT bags now provide explosion resistance to content, and have a 10% sprint penalty.
  • Tweak: Consolidated the "Armored EVA" and "Enviro EVA" tags into "EVA".
  • Add: Longarm-equipped ERT members are now classified as 'ERT Marines' with several different roles/guns, including the leader, medic, rifleman, breacher, and grenadier.

@github-actions github-actions bot added S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. size/M Denotes a PR that changes 100-999 lines. labels Jan 17, 2025
# Conflicts:
#	Resources/Prototypes/Roles/Jobs/CentComm/emergencyresponseteam.yml
@Nox38 Nox38 changed the title Nt operative loadout improvements ERT Loadout Improvements Jan 18, 2025
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Changes: No C# Changes: Requires no C# knowledge to review or fix this item. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/M Denotes a PR that changes 100-999 lines.
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