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A simple plugin to configure FastNoiseLite noise with a live preview

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squrious/godot-fastnoiselite-configurator-plugin

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FastNoiseLite Configurator

A simple Godot plugin to configure a FastNoiseLite with a live preview.

Why?

When I came to procedural level generation, I used the FastNoiseLite feature to randomly draw my TileMap. But calibrating the parameters was painful, as I had to dive into a hell cycle of change something, relaunch, not good enough, do it again.... So I made a simple plugin to ease this step.

Overview

Main configuration panel

Here you can play with the main parameters of the FastNoiseLite object. The viewport shows a live preview of the configured size.

Configuration panel

Tool panel

Here you can reset the settings to default values, and get the code snippet for current parameters.

Tool panel

Install

Install from the AssetLib

Recommended way. Find the plugin in the AssetLib and download it directly from the Godot. Then enable the plugin in Godot (Project > Project Settings > Plugins).

Manual installation

Get the sources from this repository, either by cloning it or downloading a ZIP archive. Then add the content of addons/ to the res://addons directory of your project, and enable the plugin in Godot (Project > Project Settings > Plugins).

Alternatives

There are other plugins with similar features in the Asset Library. If this one doesn't match your expectations, or you are just curious, take a look:

Plugin Author GitHub
FastNoiseLite Tool JoshuaJennerDev fastnoiselite-tool
FastNoiseLite-Demo-Godot-4 defce74 FastNoiseLite-Demo-Godot-4
FastNoiseLite Demo OsakiTsukiko FastNoiseLite-Demo

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A simple plugin to configure FastNoiseLite noise with a live preview

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