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XIVComboPlugin

This plugin condenses combos and mutually exclusive abilities onto a single button. Thanks to Meli for the initial start, attick and daemitus for continuing, and obviously goat for making any of this possible.

GitHub build status GitHub tag (latest by date) GitHub last commit (branch) GitHub issues

About

License

XIVCombo is a plugin to allow for "one-button" combo chains, as well as implementing various other mutually-exclusive button consolidation and quality of life replacements.

For some jobs, this frees a massive amount of hotbar space (looking at you, DRG). For most, it removes a lot of mindless tedium associated with having to press various buttons that have little logical reason to be separate.

Installation

Type /xlplugins in-game to access the plugin installer and updater. Note that you will need to add my custom plugin repository (full instructions included at that link) in order to find this plugin.

In-game usage

  • Type /pcombo to pull up a GUI for editing active combo replacements.
  • Drag the named ability from your ability list onto your hotbar to use.
    • For example, to use DRK's Souleater combo, first check the box, then place Souleater on your bar. It should automatically turn into Hard Slash.
    • The description associated with each combo should be enough to tell you which ability needs to be placed on the hotbar.

Examples

DRK Souleater combo

MCH Hypercharge/Heat Blast combo

BLM Enochian switcher (outdated)

Why Another Fork?

Because the original fork developer (daemitus) has a different philosophy regarding how much the plugin should be allowed to do. They want to avoid "intelligent" decisions in the plugin, because they feel it's too close to botting. While I respect their decision and their reasoning, I also personally disagree with it, and additionally believe that since this plugin only operates in PvE, there's no real harm or reason to restrict it like that. You aren't gaining an advantage over another player unless you're comparing parses, and even then nobody "wins" or "loses" anything.

Furthermore, I've seen so many people who want to play this game, but have some disability or another - carpal tunnel, for instance - that makes it hard for them to do so. It is my hope that my fork will make the game more accessible to people like that, thereby bringing in more players to enjoy it.

Full list of supported combos

Please note: in the original fork, you had to be on the listed job for replacements to function. You couldn't be on the base class, which means that the plugin wouldn't help until you reached level 30. This should now be fixed, so that applicable skills will update even on the base pre-job classes.

Now sorted by job and combo name!

Job Name Description
AST Benefic 2 to Benefic Level Sync Changes Benefic 2 to Benefic when below level 26.
AST Draw Lockout Replace Draw (not Play to Draw) with Malefic when a card is drawn.
AST Play to Astrodyne Replace Play with Astrodyne when seals are full.
AST Play to Draw Replace Play with Draw when no card is drawn and a card is available.
AST Play to Draw to Astrodyne Replace Play with Astrodyne when seals are full and Draw is on Cooldown.
AST Swiftcast Ascend Ascend turns into Swiftcast when available and reasonable.
BLM (Between the) Ley Lines Change Ley Lines into BTL when Ley Lines is active.
BLM Blizzard 1/3 Feature Replace Blizzard 1 with Blizzard 3 when unlocked.
BLM Enochian Despair Feature Change Fire 4 or Blizzard 4 to Despair when in Astral Fire with less than 2400 mana.
BLM Enochian Feature Change Fire 4 or Blizzard 4 to whichever action you can currently use.
BLM Enochian No Sync Feature Fire 4 and Blizzard 4 will not sync to Fire 1 and Blizzard 1.
BLM Fire 1/3 Astral Feature Fire 1 becomes Fire 3 with 1 or fewer stacks of Astral Fire.
BLM Fire 1/3 Proc Feature Fire 1 becomes Fire 3 when Firestarter proc is up.
BLM Fire 2 Feature (High) Fire 2 becomes Flare in Astral Fire with 1 or fewer Umbral Hearts.
BLM Fire 2/Ice 2 Option Fire 2 and Blizzard 2 will not change unless you're at max Astral Fire or Umbral Ice.
BLM Freeze/Flare Feature Freeze and Flare become whichever action you can currently use.
BLM Ice 2 Feature (High) Blizzard 2 becomes Freeze in Umbral Ice.
BLM Scathe/Xenoglossy Feature Scathe becomes Xenoglossy when available.
BLM Umbral Soul Feature Replace your ice spells with Umbral Soul, while in Umbral Ice and having no target.
BLM Umbral Soul/Transpose Switcher Change Transpose into Umbral Soul when Umbral Soul is usable.
BRD Apex Arrow Feature Replaces Heavy Shot, Burst Shot, Quick Nock, and Ladonsbit
BRD Barrage Feature Replace Barrage with Straight Shot if you have Straight Shot Ready (unless Shadowbite is ready).
BRD Bloodletter Feature Replaces Bloodletter with Empyreal Arrow and Sidewinder depending on which is available.
BRD Bloodletter to Rain of Death Replace Bloodletter with Rain of Death if there are no self-applied DoTs on your target.
BRD Heavy Shot into Straight Shot Replaces Heavy Shot/Burst Shot with Straight Shot/Refulgent Arrow when procced.
BRD Iron Jaws Feature Iron Jaws is replaced with Caustic Bite/Stormbite if one or both are not up.
BRD Quick Nock / Ladonsbite into Shadowbite Replaces Quick Nock and Ladonsbite with Shadowbite when available.
BRD Radiant Strikes Feature Replace Radiant Finale with Raging Strikes if Raging Strikes is available.
BRD Radiant Voice Feature Replace Radiant Finale with Battle Voice if Battle Voice is available.
BRD Rain of Death Feature Replaces Rain of Death with Empyreal Arrow and Sidewinder depending on which is available.
BRD Sidewinder Feature Replace Sidewinder with Empyreal Arrow depending on which is available.
DNC AoE Multibutton Change Windmill into procs and combos as available.
DNC Curing Wind Cooldown Swap Change Curing Waltz into Second Wind when Waltz is on CD.
DNC Curing Wind Level Sync Change Curing Waltz into Second Wind when under level.
DNC Dance Step Combo Change Standard Step and Technical Step into each dance step while dancing.
DNC Dance Step Feature Change custom actions into dance steps while dancing.
DNC Devilment Feature Change Devilment into Starfall Dance after use.
DNC Fan Dance 1/3 Combo Change Fan Dance 1 into Fan Dance 3 when available.
DNC Fan Dance 1/3 Fallback Also change into Fan Dance 1/3, with lower priority than 2/4.
DNC Fan Dance 1/3 Weaving Also change into Fan Dance 1/3 when you can weave without clipping.
DNC Fan Dance 1/4 Combo Change Fan Dance 1 into Fan Dance 4 when available.
DNC Fan Dance 2/3 Combo Change Fan Dance 2 into Fan Dance 3 when available.
DNC Fan Dance 2/4 Combo Change Fan Dance 2 into Fan Dance 4 when available.
DNC Fan Dance 2/4 Fallback Also change into Fan Dance 2/4, with lower priority than 1/3.
DNC Fan Dance 2/4 Weaving Also change into Fan Dance 2/4 when you can weave without clipping.
DNC Flourish Dance 4 Change Flourish into Fan Dance 4 when available.
DNC Single Target Multibutton Change Cascade into procs and combos as available.
DNC Smart Dance Change your normal ST/AOE combos into the next dance steps (and then the finishers) while dancing.
DOL Cast / Gig Feature Replace Cast with Gig when swimming.
DOL Cast / Hook Feature Replace Cast with Hook when fishing.
DOL Chum / Electric Current Feature Replace Chum with Electric Current when swimming.
DOL Eureka Feature Replace Ageless Words and Solid Reason with Wise to the World when available.
DOL Identical Cast / Vital Sight Feature Replace Identical Cast with Vital Sight when swimming.
DOL Ignore node detection skills Do not replace skills like Triangulate / Prospect, Lay of the Land / Arbor Call, and Truth of Mountains/Forests.
DOL Job Correction Replace Miner/Botanist actions with the other job's version when on the opposite job.
DOL Makeshift Bait / Baited Breath Feature Replace Makeshift Bait with Baited Breath when swimming.
DOL Prize Catch / Nature's Bounty Feature Replace Prize Catch with Nature's Bounty when swimming.
DOL Snagging / Salvage Feature Replace Snagging with Salvage when swimming.
DOL Surface Slap / Veteran Trade Feature Replace Surface Slap with Veteran Trade when swimming.
DRG Chaos Thrust Combo Replace Chaos Thrust with its combo chain.
DRG Chaos Thrust from Disembowl Start the Chaos Thrust combo chain with Disembowl instead of True Thrust.
DRG Coerthan Torment Combo Replace Coerthan Torment with its combo chain.
DRG Coerthan Torment Wyrmwind Feature Replace Coerthan Torment with Wyrmwind Thrust when you have two Firstminds' Focus.
DRG Dive Dive Dive! Replace Spineshatter Dive, Dragonfire Dive, and Stardiver with whichever is available.
DRG Full Thrust Combo Replace Full Thrust with its combo chain.
DRG Full Thrust from Vorpal Start the Full Thrust combo chain with Vorpal Thrust instead of True Thrust.
DRG Mirage Jump Replace Jump and High Jump with Mirage Dive when Dive Ready.
DRG Power Surge Buff Saver When the Power Surge buff is about to run out (or isn't up), execute the Chaos Thrust chain to use Disembowl.
DRG Stardiver to Dragonfire Dive Replace Stardiver with Dragonfire Dive when the latter is off cooldown (and you have more than 7.5s of LotD left), or outside of Life of the Dragon.
DRG Stardiver to Nastrond Replace Stardiver with Nastrond when Nastrond is off-cooldown, and Geirskogul outside of Life of the Dragon.
DRG Wheeling Thrust / Fang and Claw Option When you have either Enhanced Fang and Claw or Wheeling Thrust, Chaos Thrust becomes Wheeling Thrust and Full Thrust becomes Fang and Claw.
DRK Blood Weapon Feature Replace Carve and Spit, and Abyssal Drain with Blood Weapon when available.
DRK Delirium Feature Replace Souleater and Stalwart Soul with Bloodspiller and Quietus when Delirium is active.
DRK Living Shadow Feature Replace Quietus and Bloodspiller with Living Shadow when available.
DRK Living Shadowbringer Feature Replace Living Shadow with Shadowbringer when charges are available and your Shadow is present.
DRK Missing Shadowbringer Feature Replace Living Shadow with Shadowbringer when charges are available and Living Shadow is on cooldown.
DRK Shadows Galore Replace Flood and Edge of Darkness with Shadowbringer when under Darkside with less than 6000 MP left.
DRK Souleater Combo Replace Souleater with its combo chain.
DRK Stalwart Soul Combo Replace Stalwart Soul with its combo chain.
DRK Stun/Interrupt Feature Turn Low Blow and Interject into Interject when off CD and your target can be interrupted, Low Blow otherwise.
GNB Always Double Down Replace No Mercy with Double Down while No Mercy is active.
GNB Bloodfest Feature Replace Solid Barrel with Bloodfest when there is no ammo and you are under No Mercy.
GNB Bow Shock / Sonic Break Swap Replace Bow Shock and Sonic Break with one or the other, depending on which is on cooldown.
GNB Bow Shock Feature Replace Solid Barrel with Bow Shock when you are under No Mercy.
GNB Bow Shock Feature Replace Gnashing Fang with Bow Shock when available and when you are under No Mercy.
GNB Burst Strike Continuation Replace Burst Strike with Continuation moves when appropriate.
GNB Burst Strike Feature Replace Solid Barrel with Burst Strike when charges are full.
GNB Danger Zone/Blasting Zone Feature Replace Solid Barrel with Danger Zone/Blasting Zone after Gnashing Fang is used.
GNB Danger Zone/Blasting Zone Feature Replace Gnashing Fang with Danger Zone/Blasting Zone when available.
GNB Demon Slaughter Combo Replace Demon Slaughter with its combo chain.
GNB Double Down Feature Replace Burst Strike and Fated Circle with Double Down when available.
GNB Double Down Feature Replace Solid Barrel with Double Down when you are under No Mercy and have the required ammo.
GNB Double Down Feature Replace Gnashing Fang with Double Down when available and when you are under No Mercy and have the required ammo.
GNB Empty Bloodfest Feature Replace Burst Strike and Fated Circle with Bloodfest if the powder gauge is empty.
GNB Fated Circle Feature In addition to the Demon Slaughter combo, add Fated Circle when charges are full.
GNB Gnashing Bloodfest Feature Weave Bloodfest onto Gnashing Fang when out of ammo and under No Mercy.
GNB Gnashing Fang Continuation Replace Gnashing Fang with Continuation moves when appropriate.
GNB Gnashing Fang/Continuation Feature Replace Solid Barrel with Gnashing Fang and Continuation when Gnashing Fang is available and will hold for No Mercy when it is available.
GNB Gnashing Strike Feature Replace Gnashing Fang with Burst Strike when No Mercy is active and Gnashing Fang and Double Down are on cooldown, or you are too low level to use them.
GNB Lighting Shot Ranged Uptime Feature Replace Solid Barrel with Lightning Shot when out of melee range and in combat.
GNB No Mercy - Bow Shock / Sonic Break Replace No Mercy with Bow Shock, and then Sonic Break, while No Mercy is active.
GNB No Mercy - Double Down Replace No Mercy with Double Down while No Mercy is active, 2 cartridges are available, and Double Down is off cooldown.
GNB No Mercy Feature Replace Solid Barrel with No Mercy when Gnashing Fang is ready.
GNB No Mercy Feature Replace Gnashing Fang with No Mercy when both No Mercy and Gnashing Fang are ready to be used.
GNB Rough Divide Feature Replace Solid Barrel with Rough Divide when you are within the target's hitbox, not moving, and have the No Mercy buff.
GNB Solid Barrel Combo Replace Solid Barrel with its combo chain.
GNB Sonic Break Feature Replace Solid Barrel with Sonic Break when you are under No Mercy.
GNB Sonic Break Feature Replace Gnashing Fang with Sonic Break when available and when you are under No Mercy.
GNB Stun/Interrupt Feature Turn Low Blow and Interject into Interject when off CD and your target can be interrupted, Low Blow otherwise.
MCH (Heated) Shot Combo Replace either form of Clean Shot with its combo chain.
MCH Gauss Round / Ricochet Feature Replace Gauss Round and Ricochet with one or the other depending on which has less recharge time left.
MCH Gauss Round / Ricochet Overheat Option Replace Gauss Round and Ricochet with one or the other only while overheated.
MCH HS/AA/D + Chain Saw Feature Also allow the above to become Chain Saw.
MCH Hot Shot / Air Anchor / Drill Feature Replace Hot Shot (Air Anchor) and Drill with whichever is available.
MCH Hypercharge Combo Replace Clean Shot combo with Heat Blast while overheated.
MCH Hypercharge Feature Replace Heat Blast and Auto Crossbow with Hypercharge when not overheated.
MCH Hyperfire Feature Replace Hypercharge with Wildfire if available and you have a target.
MCH Overdrive Feature Replace Rook Autoturret and Automaton Queen with their respective Overdrive while active.
MCH Spread Shot Heat Replace Spread Shot with Auto Crossbow when overheated.
MNK Demolish to Snap Punch Feature Replaces Demolish with Snap Punch if target is under Demolish.
MNK Dragon Kick to Bootshine Feature Replaces Dragon Kick with Bootshine if Leaden Fist is up.
MNK Dragon Kick to Masterful Blitz Feature Replaces Dragon Kick with Masterful Blitz if you have three Beast Chakra.
MNK Dragon Meditation Feature Replace Dragon Kick with Meditation when out of combat and the Fifth Chakra is not open.
MNK Howling Fist / Meditation Feature Replaces Howling Fist with Meditation when the Fifth Chakra is not open.
MNK Monk AoE Combo Replaces the selected actions with the AoE combo chain.
MNK Monk ST Combo Replace Bootshine with all single-target rotation actions
MNK On Destroyer Replaces (Arm/Shadow) of the Destroyer with the AoE combo chain.
MNK On Masterful Blitz Replaces Masterful Blitz with the AoE combo chain.
MNK On Rockbreaker Replaces Rockbreaker with the AoE combo chain.
MNK Perfect Balance Feature Replace Perfect Balance with Masterful Blitz when you have 3 Beast Chakra, or when under Perfect Balance already.
MNK Riddle of Brotherly Fire Replace Riddle of Fire with Brotherhood if the former is on CD and the latter isn't.
MNK Riddle of Fire and Wind Replace Riddle of Fire with Riddle of Wind if the former is on CD and the latter isn't.
MNK Steel Peak / Forbidden Chakra Feature Replace Dragon Kick with Meditation / Steel Peak / The Forbidden Chakra when in of combat and the Fifth Chakra is open.
MNK Twin Snakes to True Strike Feature Replaces Twin Snakes with True Strike if Disciplined Fist is up.
NIN Aeolian Edge Combo Replace Aeolian Edge with its combo chain.
NIN AoE Smart Weave Replaces Death Blossom / Hakke Mujinsatsu with Hellfrog Medium when weaving and available.
NIN Armor Crush Combo Replace Armor Crush with its combo chain.
NIN Distant Daggers Feature Replaces the Armor Crush combo with Throwing Dagger when the current target is out of melee range.
NIN Distant Daggers Feature Replaces the Aeolian Edge combo with Throwing Dagger when the current target is out of melee range.
NIN Fallback to Aeolian Edge Replaces Armor Crush with Aeolian Edge when underlevel.
NIN Fleeting Huraijin Feature Replaces Huraijin with Fleeting Raiju when available.
NIN Fleeting Raiju Feature Replaces the Armor Crush combo with Fleeting Raiju when available.
NIN Fleeting Raiju Feature Replaces the Aeolian Edge combo with Fleeting Raiju when available.
NIN Forked Huraijin Feature Replaces Huraijin with Forked Raiju when available.
NIN Forked Raiju Feature Replaces the Armor Crush combo with Forked Raiju when available.
NIN Forked Raiju Feature Replaces the Aeolian Edge combo with Forked Raiju when available.
NIN GCDs to Ninjutsu Feature Every GCD combo becomes Ninjutsu while Mudras are being used.
NIN Hakke Mujinsatsu Combo Replace Hakke Mujinsatsu with its combo chain.
NIN Huraijin / Crush Feature Replaces Huraijin with Armor Crush after Gust Slash.
NIN Huraijin Feature Replaces the Armor Crush combo chain with Huraijin when Huton is missing.
NIN Huraijin Feature Replaces the Aeolian Edge combo chain with Huraijin when Huton is missing.
NIN Huton Feature Replaces Aeolian Edge with Armor Crush when Huton timer is below a set threshold.
NIN Kassatsu Chi/Jin Feature Replaces Chi with Jin while Kassatsu is up if you have Enhanced Kassatsu.
NIN Kassatsu to Trick Replaces Kassatsu with Trick Attack while Suiton or Hidden is up.
NIN Phantom Kamaitachi Feature Replaces the combo with Phantom Kamaitachi when you have no stacks of Bunshin.
NIN Phantom Kamaitachi Feature Replaces the combo with Phantom Kamaitachi when you have no stacks of Bunshin.
NIN Single Target Smart Weave Replaces both Aeolian Edge and Armor Crush combos with the following when weaving and available:
NIN Smart Hide Replaces Hide with Trick Attack while under the effect of Suiton or Hidden AND with a target, or else Mug if in combat.
NIN Smart Huraiju Feature Replaces Huraijin with Forked/Fleeting Raiju when available, depending on how far your target is.
NIN Smart Raiju Feature Replaces the Armor Crush combo with Forked/Fleeting Raiju when available, depending on how far your target is.
NIN Smart Raiju Feature Replaces the Aeolian Edge combo with Forked/Fleeting Raiju when available, depending on how far your target is.
NIN Ten Chi Jin to Meisui Replaces Ten Chi Jin (the move) with Meisui while Suiton is up.
PLD Atonement Feature Replace the Royal Authority and Goring Blade combos with Atonement when under the effect of Sword Oath.
PLD Confiteor Feature Replace Holy Spirit/Circle with Confiteor when Requiescat is up and MP is under 2000 or only one stack remains.
PLD Goring Blade Combo Replace Goring Blade with its combo chain.
PLD Intervene Level Sync Replace Intervene with Shield Lob when under level.
PLD Intervening Blade Feature Replace the GB combo with Intervene when NOT in the combo chain, and the current target is out of melee range.
PLD Level Sync Replace Intervene with Shield Lob when under level.
PLD Level Sync Replace Intervene with Shield Lob when under level.
PLD Post-Confiteor Chain Include the Blade of Faith/Truth/Valor chain after Confiteor.
PLD Prominence Combo Replace Prominence with its combo chain.
PLD Requiescat Confiteor Replace Requiescat with Confiteor while under the effect of Requiescat.
PLD Requiescat Feature Replace Royal Authority/Goring Blade combos with Holy Spirit, and Prominence combo with Holy Circle, while Requiescat is active.
PLD Royal Authority Combo Replace Royal Authority/Rage of Halone with its combo chain.
PLD Royal Authority DoT Saver The RA/RoH combo chain becomes Goring Blade at the end, if your current target has less than seven seconds (adjustable) on the GB DoT.
PLD Royal Intervention Feature Replace the RA/RoH combo with Intervene when NOT in the combo chain, and the current target is out of melee range.
PLD Stun/Interrupt Feature Turn Low Blow and Interject into Interject when off CD and your target can be interrupted, Low Blow otherwise.
RDM Acceleration Turns the single-target smartcast combo into Acceleration instead of Jolt.
RDM Acceleration into Swiftcast Replace Acceleration with Swiftcast when on cooldown or synced.
RDM Acceleration with Swiftcast first Replace Acceleration with Swiftcast when neither are on cooldown.
RDM Auto Start Turns the single-target smartcast combo into your melee combo when you're ready to execute it and your mana levels AREN'T equal.
RDM Combat Only Only become Acceleration (+ Swiftcast if applicable) when in combat.
RDM Contre Sixte / Fleche Feature Turns Contre Sixte and Fleche into whichever is available.
RDM Contre Sixte Weave Turns the AoE smartcast combo into Contre Sixte when you can weave without clipping.
RDM Embolden to Manaification Replace Embolden with Manafication if the former is on cooldown and the latter is not.
RDM Engagement If you're in melee range and Fleche (+ Contra Sixte if applicable) can't be used yet, fall back to Engagement.
RDM Engagement If you're in melee range and Fleche (+ Contra Sixte if applicable) can't be used yet, fall back to Engagement.
RDM Engagement Priority Try to use Engagement first when in melee range.
RDM Engagement Priority Try to use Engagement first when in melee range.
RDM Fleche Weave Turns the single-target smartcast combo into Fleche when you can weave without clipping.
RDM Gap Closer Replaces Redoublement with Corps-a-corps when out of melee range.
RDM Gap Reverser: Backstep Replaces Corps-a-corps with Displacement when your taget is in melee range.
RDM Gap Reverser: Lunge Replaces Displacement with Corps-a-corps when your taget is NOT in melee range.
RDM Melee Combo Replaces Redoublement with its combo chain, following enchantment rules.
RDM Melee Combo Followthrough Turns the single-target smartcast combo into the rest of the melee combo once you start it, as long as you're in melee range.
RDM Melee Combo+ Replaces Redoublement (and Moulinet) with Verflare/Verholy (and then Scorch and Resolution) after 3 mana stacks, whichever is more appropriate.
RDM Red Mage AoE Combo Replaces Veraero/Verthunder 2 with Impact when under a cast speeder.
RDM Smartcast AoE Dynamically replaces Veraero/Verthunder 2 with the appropriate spell based on your job gauge.
RDM Smartcast Single Target Dynamically replaces Verstone/Verfire with the appropriate spell based on your job gauge.
RDM Swiftcast Priority Swiftcast is used before Acceleration if it's up.
RDM Swiftcast Verraise Verraise turns into Swiftcast when available and reasonable.
RDM Verproc into Jolt Replaces Verstone/Verfire with Jolt (2) when no proc is available.
RDM Verproc into Jolt Plus Additionally replaces Verstone/Verfire with Veraero/Verthunder if fastcasting are up.
RDM Verproc into Jolt Plus Veraero Opener Turns Verstone into Veraero when out of combat.
RDM Verproc into Jolt Plus Verthunder Opener Turns Verfire into Verthunder when out of combat.
RDM Walking Contre Sixte Turns the AoE smartcast combo into Contre Sixte when you're moving and can't instacast.
RDM Walking Fleche Turns the single-target smartcast combo into Fleche when you're moving and can't instacast.
RDM With Swiftcast Acceleration falls back to Swiftcast if available and out of charges.
RPR Arcane Harvest Feature Replace Arcane Circle with Plentiful Harvest when you have enough stacks of Immortal Sacrifice.
RPR Blood Stalk Gluttony Feature Replace Blood Stalk with Gluttony when available and Soul Gauge is at least 50.
RPR Combat Option Prevent replacing Harpe with Harvest Moon when not in combat.
RPR Communio Soul Reaver Feature Replace Gibbet, Gallows, and Guillotine with Communio when one stack is left of Shroud.
RPR Delayed Regress Option Replace the action used with Regress only after a configurable delay.
RPR Enhanced Enshrouded Feature Replace Gibbet and Gallows with whichever is currently enhanced while Enshrouded.
RPR Enhanced Harpe Option Prevent replacing Harpe with Harvest Moon when Enhanced Harpe is active.
RPR Enhanced Soul Reaver Feature Replace Gibbet and Gallows with whichever is currently enhanced while Reaving.
RPR Enshroud Communio Feature Replace Enshroud with Communio when Enshrouded.
RPR Grim Swathe Gluttony Feature Replace Grim Swathe with Gluttony when available and Soul Gauge is at least 50.
RPR Harpe Harvest Moon Feature Replace Harpe with Harvest Moon when Soulsow is active and you are in combat.
RPR Harpe Soulsow Feature Replace Harpe with Soulsow when not active and out of combat or you have no target.
RPR Ignore Reaving Allow weaving even if you're already reaving.
RPR Ignore Reaving Allow weaving even if you're already reaving.
RPR Lemure's Soul Reaver Feature Replace Gibbet, Gallows, and Guillotine with Lemure's Slice or Scythe when two or more stacks of Void Shroud are active.
RPR Regress Feature Replace Hell's Ingress and Egress turn with Regress when Threshold is active, instead of just the opposite of the one used.
RPR Scythe Combo Replace Nightmare Scythe with its combo chain.
RPR Scythe Communio Feature Replace Nightmare Scythe with Communio when one stack is left of Shroud.
RPR Scythe Guillotine Feature Replace Nightmare Scythe with Guillotine while Reaving or Enshrouded.
RPR Scythe Harvest Moon Feature Replace Nightmare Scythe with Harvest Moon when Soulsow is active and you have a target.
RPR Scythe Lemure's Feature Replace Nightmare Scythe with Lemure's Scythe when two or more stacks of Void Shroud are active.
RPR Scythe Soulsow Feature Replace Nightmare Scythe with Soulsow when out of combat and not active.
RPR Scythe Weave Assist Replace Nightmare Scythe with Grim Swathe (or variants) when available and weaving wouldn't clip your GCD.
RPR Scythe of Death Feature Replace Nightmare Scythe with Whorl of Death when the target's Death's Design debuff is low.
RPR Shadow Communio Feature Replace Shadow of Death with Communio when one stack of Shroud is left.
RPR Shadow Gallows Feature Replace Shadow of Death with Gallows while Reaving or Enshrouded.
RPR Shadow Gibbet Feature Replace Shadow of Death with Gibbet while Reaving or Enshrouded.
RPR Shadow Lemure's Feature Replace Shadow of Death with Lemure's Slice when two or more stacks of Void Shroud are active.
RPR Shadow Soulsow Feature Replace Shadow of Death with Soulsow when out of combat, not active, and you have no target.
RPR Slice Combo Replace Infernal Slice with its combo chain.
RPR Slice Communio Feature Replace Infernal Slice with Communio when one stack of Shroud is left.
RPR Slice Enhanced Enshrouded Feature Replace Infernal Slice with whichever of Gibbet or Gallows is currently enhanced while Enshrouded.
RPR Slice Enhanced Soul Reaver Feature Replace Infernal Slice with whichever of Gibbet or Gallows is currently enhanced while Reaving.
RPR Slice Gallows Feature Replace Infernal Slice with Gallows while Reaving or Enshrouded.
RPR Slice Gibbet Feature Replace Infernal Slice with Gibbet while Reaving or Enshrouded.
RPR Slice Lemure's Feature Replace Infernal Slice with Lemure's Slice when two or more stacks of Void Shroud are active.
RPR Slice Soulsow Feature Replace Infernal Slice with Soulsow when out of combat and not active.
RPR Slice Weave Assist Replace Infernal Slice with Blood Stalk (or variants) when available and weaving wouldn't clip your GCD.
RPR Slice of Death Feature Replace Infernal Slice with Shadow of Death when the target's Death's Design debuff is low.
RPR Soul Communio Feature Replace Soul Slice with Communio when one stack of Shroud is left.
RPR Soul Gallows Feature Replace Soul Slice with Gallows while Reaving or Enshrouded.
RPR Soul Gibbet Feature Replace Soul Slice with Gibbet while Reaving or Enshrouded.
RPR Soul Lemure's Feature Replace Soul Slice with Lemure's Slice when two or more stacks of Void Shroud are active.
RPR Soul Scythe Overcap Feature Replace Soul Scythe with Grim Swathe when not Enshrouded, and Soul Gauge is over 50.
RPR Soul Scythe Weave Assist Replace Soul Scythe with Grim Swathe (or variants) when available and weaving wouldn't clip your GCD.
RPR Soul Slice Overcap Feature Replace Soul Slice with Blood Stalk when not Enshrouded and Soul Gauge is over 50.
RPR Soul Slice Weave Assist Replace Soul Slice with Blood Stalk (or variants) when available and weaving wouldn't clip your GCD.
RPR Soulful Scythe Replace Nightmare Scythe with Soul Scythe when available and Soul Gauge is no more than 50.
RPR Soulful Slice Replace Infernal Slice with Soul Slice when available and Soul Gauge is no more than 50.
SAM Gekko Combo Replace Gekko with its combo chain.
SAM Gekko Combo from Jinpu Start the Gekko combo chain with Jinpu instead of Hakaze.
SAM Hissatsu Senei/Guren Sync Feature Replace Hissatsu Senei with Hissatsu Guren when underlevel.
SAM Iaijutsu to Shoha Replace Iaijutsu with Shoha when meditation is 3.
SAM Iaijutsu to Tsubame-gaeshi Replace Iaijutsu with Tsubame-gaeshi when Sen is not empty.
SAM Ikishoten Namikiri Feature Replace Ikishoten with Shoha, Kaeshi Namikiri, and then Ogi Namikiri when available.
SAM Kasha Combo Replace Kasha with its combo chain.
SAM Kasha Combo from Shifu Start the Kasha combo chain with Shifu instead of Hakaze.
SAM Kyuten to Guren Replace Hissatsu: Kyuten with Guren when available.
SAM Kyuten to Shoha 2 Replace Hissatsu: Kyuten with Shoha 2 when Meditation is full.
SAM Mangetsu Combo Replace Mangetsu with its combo chain.
SAM Oka Combo Replace Oka with its combo chain.
SAM Senei to Guren Level Sync Replace Hissatsu: Senei with Guren when level synced below 72.
SAM Shinten to Senei Replace Hissatsu: Shinten with Senei when available.
SAM Shinten to Shoha Replace Hissatsu: Shinten with Shoha when Meditation is full.
SAM Tsubame-gaeshi to Iaijutsu Replace Tsubame-gaeshi with Iaijutsu when Sen is empty.
SAM Tsubame-gaeshi to Shoha Replace Tsubame-gaeshi with Shoha when meditation is 3.
SAM Yukikaze Combo Replace Yukikaze with its combo chain.
SCH ED Aetherflow Change Energy Drain into Aetherflow when you have no more Aetherflow stacks.
SCH Excog / Lustrate Change Excogitation into Lustrate when on CD or under level.
SCH Excogitation to Recitation Replace Excogitation with Recitation when Recitation is off cooldown.
SCH Indomitable Aetherflow Change Indomitability into Aetherflow when you have no more Aetherflow stacks.
SCH Lustrate to Excogitation Replace Lustrate with Excogitation when Excogitation is off cooldown.
SCH Lustrate to Recitation Replace Lustrate with Recitation when Recitation is off cooldown.
SCH Lustrous Aetherflow Change Lustrate into Aetherflow when you have no more Aetherflow stacks.
SCH Seraph Fey Blessing/Consolation Change Fey Blessing into Consolation when Seraph is out.
SCH Summon Seraph Feature Replace Summon Eos and Selene with Summon Seraph when a summon is out.
SCH Swiftcast Resurrection Resurrection turns into Swiftcast when available and reasonable.
SGE Druochole Into Rhizomata Feature Replace Druochole with Rhizomata when Addersgall is empty.
SGE Gap Closer Feature Replace Phlegma with Icarus when at least a configurable distance away and both are off CD.
SGE Holos into Kerachole Turns Holos into Kerachole when your level is too low, or when Kerachole is available and Holos is not.
SGE Ixochole Into Rhizomata Feature Replace Ixochole with Rhizomata when Addersgall is empty.
SGE Kerachole Into Rhizomata Feature Replace Kerachole with Rhizomata when Addersgall is empty.
SGE Kerachole into Holos Turns Kerachole into Holos when your level is high enough, Kerachole is unavailable, and you can use Holos.
SGE Phlegma into Dyskrasia Replace Phlegma with Dyskrasia when no charges remain or have no target.
SGE Phlegma into Toxikon Replace Phlegma with Toxikon when no charges rmemain and have Addersting.
SGE Soteria Kardia Feature Replace Soteria with Kardia when off cooldown and missing Kardion.
SGE Swiftcast Egeiro Egeiro turns into Swiftcast when available and reasonable.
SGE Taurochole Into Druochole Feature Replace Taurochole with Druochole when on cooldown
SGE Taurochole Into Rhizomata Feature Replace Taurochole with Rhizomata when Addersgall is empty.
SMN Demi Enkindle Feature Change Summon Bahamut and Summon Phoenix into Enkindle when Bahamut or Phoenix are summoned.
SMN ED Fester Change Fester into Energy Drain when out of Aetherflow stacks.
SMN ES Painflare Change Painflare into Energy Syphon when out of Aetherflow stacks.
SMN Further Outburst Feature Change Outburst into Ruin4 when available and appropriate.
SMN Further Ruin Feature Change Ruin into Ruin4 when available and appropriate.
SMN Further Shiny Feature Change Outburst into Ruin4 when available and appropriate.
SMN Outburst Feature Change Outburst into Precious Brilliance when attuned.
SMN Radiant Carbuncle Feature Change Radiant Aegis into Summon Carbuncle when no pet has been summoned.
SMN Ruin Feature Change Ruin into Gemburst when attuned.
SMN Shiny Enkindle Feature Change Gemshine and Precious Brilliance to Enkindle when Bahamut or Phoenix are summoned.
SMN Shiny Titan's Favour Change Ruin into Ruin4 when available and appropriate.
SMN Slipstream / Swiftcast Feature Change Slipstream into Swiftcast when Swiftcast is available.
SMN Swiftcast Resurrection Resurrection turns into Swiftcast when available and reasonable.
SMN Titan's Favor Outburst Feature Change Outburst into Mountain Buster (oGCD) when available.
SMN Titan's Favor Ruin Feature Change Ruin into Mountain Buster (oGCD) when available.
WAR Angry Beast Feature Replace Inner Beast/Fell Cleave and Steel Cyclone/Decimate with Infuriate when less then 50 Beast Gauge is available.
WAR Angry Beast Gauge Saver Replace the above with Infuriate when less than 60 Beast Gauge instead of 50.
WAR Gauge Overcap Saver: Mythril Tempest Replace the Mythril Tempest combo with gauge spender if completing the combo would overcap you.
WAR Gauge Overcap Saver: Storm's Eye Replace the Storm's Eye combo with gauge spender if completing the combo would overcap you.
WAR Gauge Overcap Saver: Storm's Path Replace the Storm's Path combo with gauge spender if completing the combo would overcap you.
WAR Healthy Balanaced Diet Feature Replace Bloodwhetting with Thrill of Battle, and then Equilibrium when the preceding is on cooldown.
WAR Inner Release Feature Replace single-target and AoE combo with Fell Cleave/Decimate during Inner Release.
WAR Mythril Tempest Combo Replace Mythril Tempest with its combo chain.
WAR Nascent Flash Feature Replace Nascent Flash with Raw Intuition when below level 76.
WAR Primal Beast Feature Replace Inner Beast and Steel Cyclone with Primal Rend when available
WAR Primal Release Feature Replace Inner Release with Primal Rend when available
WAR Smart Weave Automatically turn into Upheaval when weaving won't drift your GCD.
WAR Smart Weave Automatically turn into Upheaval when weaving won't drift your GCD.
WAR Smart Weave Automatically turn into Orogeny when weaving won't drift your GCD.
WAR Souleater Overcap Feature Replace Souleater with Bloodspiller when the next combo action would cause the Blood Gauge to overcap.
WAR Stalwart Soul Overcap Feature Replace Stalwart Soul with Quietus when the next combo action would cause the Blood Gauge to overcap.
WAR Storm's Eye Combo Replace Storm's Eye with its combo chain.
WAR Storm's Path Combo Replace Storm's Path with its combo chain.
WAR Storm's Path Double Combo Replace the Storm's Path combo chain with Storm's Eye if Surging Tempest has less than 7 (default) seconds left.
WAR Stun/Interrupt Feature Turn Low Blow and Interject into Interject when off CD and your target can be interrupted, Low Blow otherwise.
WHM Afflatus Feature Changes Cure 2 into Afflatus Solace, and Medica into Afflatus Rapture, when lilies are up.
WHM Cure 2 Level Sync Changes Cure 2 to Cure when below level 30 in synced content.
WHM Holy into Misery Replace Holy/Holy 3 with Afflatus Misery when Misery is ready to be used and you have a target.
WHM Rapture into Misery Replaces Afflatus Rapture with Afflatus Misery when Misery is ready to be used and you have a target.
WHM Solace into Misery Replaces Afflatus Solace with Afflatus Misery when Misery is ready to be used.
WHM Swiftcast Raise Raise turns into Swiftcast when available and reasonable.

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