quakevr v0.0.2
Pre-release
Pre-release
- Added Steam VR API support.
- Controller bindings can now be changed through the Steam VR interface.
- Added roomscale jump mechanic.
- Set your height in the "VR Gameplay Options" menu and jump in real life to jump in-game! Can be configured in the "VR Gameplay Options" menu.
- Improved hand collision detection and resolution.
- Player hands now collide against entities (e.g. enemies) and the collision resolution is more natural.
- Added setting to control menu rendering distance. Can be configured in the "VR Options" menu.
- Added setting to allow item interactions with the whole body.
- Allows items to be picked up by walking over them, or buttons to be pushed by walking into them. Can be configured in the "VR Gameplay Options" menu.
- Added speed modifier button and setting.
- Allows players to reduce/increase their speed by holding a button. Values can be configured in the "VR Gameplay Options" menu.
- Various bug fixes.
- Code cleanup.