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Gave a name and description to all global animations and GUI definiti…
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…ons.
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Espyo committed Dec 28, 2024
1 parent 256c57e commit a747277
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Showing 30 changed files with 59 additions and 2 deletions.
2 changes: 2 additions & 0 deletions game_data/base/animations/bubble.txt
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name=Bubble
description=Bubble on top of a Pikmin that is choking.
animations{
main{
frames{
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2 changes: 2 additions & 0 deletions game_data/base/animations/electrocution.txt
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name=Electrocution
description=A Pikmin being electrocuted.
animations{
main{
frames{
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2 changes: 2 additions & 0 deletions game_data/base/animations/fire.txt
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name=Fire
description=Fire on top of a Pikmin that's burning up.
animations{
main{
frames{
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3 changes: 2 additions & 1 deletion game_data/base/animations/ink.txt
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name
name=Ink
description=Ink on top of a Pikmin that's been inked.
engine_version=0.25.0
animations{
main{
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2 changes: 2 additions & 0 deletions game_data/base/animations/sparks.txt
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name=Sparks
description=Electric sparks on top of a leader that just got hurt.
animations{
main{
frames{
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2 changes: 2 additions & 0 deletions game_data/base/animations/water.txt
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name=Water
description=The surface of a body of water.
animations{
main{
frames{
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2 changes: 2 additions & 0 deletions game_data/base/gui/area_menu.txt
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name=Area menu
description=GUI for the area selection menu's general structure.
positions{
back=12.0000 5.0000 20.0000 6.0000
header=40.0000 5.0000 32.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/area_menu_info.txt
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name=Area menu -- info
description=GUI for the area selection menu's area information table.
positions{
info_name=36.0000 6.0000 68.0000 8.0000
subtitle=36.0000 16.0000 68.0000 8.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/area_menu_specs.txt
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name=Area menu -- specs
description=GUI for the area selection menu's mission specs table.
positions{
specs_name=50.0000 5.0000 96.0000 6.0000
goal_header=50.0000 13.0000 96.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/gameplay.txt
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name=Gameplay
description=GUI for regular gameplay. i.e. the game HUD.
positions{
time=0.0000 0.0000 0.0000 0.0000
day_bubble=0.0000 0.0000 0.0000 0.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/help.txt
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name=Help
description=GUI for the help menu.
positions{
back=12.0000 5.0000 20.0000 6.0000
gameplay1=22.0000 15.0000 36.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/main_menu.txt
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name=Main menu
description=GUI for the main menu's top menu.
positions{
play=42.0000 58.0000 44.0000 12.0000
make=58.0000 72.0000 44.0000 12.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/main_menu_make.txt
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name=Main menu -- make
description=GUI for the main menu's "make" sub-menu.
positions{
animation_editor=27.5000 63.0000 43.0000 12.0000
area_editor=72.5000 63.0000 43.0000 12.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/main_menu_play.txt
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name=Main menu -- play
description=GUI for the main menu's "play" sub-menu.
positions{
simple=42.0000 60.0000 60.0000 12.5000
mission=44.0000 78.0000 60.0000 12.5000
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2 changes: 2 additions & 0 deletions game_data/base/gui/main_menu_tutorial.txt
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name=Main menu -- tutorial
description=GUI for the main menu's tutorial question sub-menu.
positions{
question=50.0000 60.0000 60.0000 12.5000
no=26.0000 80.8750 40.0000 10.2500
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2 changes: 2 additions & 0 deletions game_data/base/gui/onion_menu.txt
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name=Onion menu
description=GUI for the Onion menu.
positions {
instructions = 50 7 90 20
cancel = 16 85 18 11
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2 changes: 2 additions & 0 deletions game_data/base/gui/options_menu_audio.txt
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name=Options menu -- audio
description=GUI for the audio page of the options menu.
positions{
back=12.0000 5.0000 20.0000 6.0000
header=50.0000 10.0000 50.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/options_menu_control_binds.txt
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name=Options menu -- control binds
description=GUI for the control binds page of the options menu
positions{
back=12.0000 5.0000 20.0000 6.0000
header=50.0000 5.0000 50.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/options_menu_controls.txt
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name=Options menu -- controls
description=GUI for the controls page of the options menu
positions{
back=12.0000 5.0000 20.0000 6.0000
header=50.0000 10.0000 50.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/options_menu_graphics.txt
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name=Options menu -- graphics
description=GUI for the graphics page of the options menu
positions{
back=12.0000 5.0000 20.0000 6.0000
header=50.0000 10.0000 50.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/options_menu_misc.txt
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name=Options menu -- misc.
description=GUI for the misc. page of the options menu.
positions{
back=12.0000 5.0000 20.0000 6.0000
header=50.0000 10.0000 50.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/options_menu_top.txt
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name=Options menu -- top
description=GUI for the top page of the options menu.
positions{
back=12.0000 5.0000 20.0000 6.0000
header=50.0000 10.0000 50.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/pause_confirmation.txt
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name=Pause menu -- exit confirmation
description=GUI for the exit confirmation sub-menu of the pause menu.
positions{
cancel=19.0000 83.0000 30.0000 10.0000
confirm=81.0000 83.0000 30.0000 10.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/pause_menu.txt
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name=Pause menu
description=GUI for the pause menu's top page.
positions{
header=50.0000 5.0000 52.0000 6.0000
left_page=12.0000 5.0000 20.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/pause_mission.txt
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name=Pause menu -- mission
description=GUI for the mission info sub-menu of the pause menu.
positions{
header=50.0000 5.0000 52.0000 6.0000
left_page=12.0000 5.0000 20.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/pause_radar.txt
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name=Pause menu -- radar
description=GUI for the radar sub-menu of the pause menu.
positions{
header=50.0000 5.0000 52.0000 6.0000
left_page=12.0000 5.0000 20.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/pause_status.txt
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name=Pause menu -- status
description=GUI for the status sub-menu of the pause menu.
positions{
header=50.0000 5.0000 52.0000 6.0000
left_page=12.0000 5.0000 20.0000 6.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/results_menu.txt
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name=Results menu
description=GUI for the results menu.
positions{
area_name=50.0000 7.0000 45.0000 10.0000
area_subtitle=50.0000 18.0000 40.0000 10.0000
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2 changes: 2 additions & 0 deletions game_data/base/gui/statistics_menu.txt
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name=Statistics menu
description=GUI for the statistics menu.
positions{
back=12.0000 5.0000 20.0000 6.0000
header=50.0000 5.0000 50.0000 6.0000
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2 changes: 1 addition & 1 deletion game_data/base/particle_generators/white_pikmin_poison.txt
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name = White pikmin poison
name = White Pikmin poison
description=A continuous stream of poison particles, signifying an enemy's poison from having ingested a White Pikmin.
emission{
number=1
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