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Another announcer #372
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Another announcer #372
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,6 @@ | ||
- type: weightedRandom | ||
id: RandomAnnouncers | ||
weights: | ||
NTH: 0.5 | ||
AFONYA: 0.5 | ||
NTH: 0.33 | ||
AFONYA: 0.33 | ||
ACES: 0.33 |
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@@ -0,0 +1,134 @@ | ||
- type: announcer | ||
id: ACES # Localized as "announcer-<id>-name" in chat | ||
basePath: /Audio/Announcers/_ACES # Where to start looking for audio files | ||
baseAudioParams: # Default audio parameters for all announcements, all options explained in the template announcement | ||
volume: -1 # If this announcer is really loud, lower it to match the others' volume #? Default is 3 | ||
announcements: # List of all announcements this announcer has audio for #! Comment out unused announcements, don't remove them | ||
# Communications | ||
- id: announce # Communications console | ||
path: comms/announce.ogg | ||
- id: attention # Generic alert sound # Should be different from fallback but it's very similar | ||
path: comms/attention.ogg | ||
- id: commandReport # Station goal, Central Command messages, etc | ||
path: comms/command_report.ogg | ||
# - id: spawnAnnounce # Captain join # TODO That system is annoyingly not modular | ||
# path: comms/spawn_announce.ogg | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 🧹 Nitpick (assertive) Требуется доработка системы spawnAnnounce TODO комментарий указывает на проблему с модульностью системы. Рекомендуется создать задачу для улучшения модульности этой функциональности. Хотите, чтобы я создал GitHub Issue для отслеживания этой задачи? |
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- id: war # Nuclear Operative declaration of war | ||
path: comms/war.ogg | ||
# - id: nukeCodes # The station has been send nuclear activation codes | ||
# path: comms/nuke_codes.ogg # Or command_report.ogg if you want | ||
# - id: nukeArm # The nuke is active and ticking | ||
# path: comms/nuke_arm.ogg | ||
# - id: nukeDisarm # The nuke has been disarmed | ||
# path: comms/nuke_disarm.ogg | ||
- id: welcome # The shift has started | ||
collection: ACESWelcome | ||
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# Alert levels | ||
- id: alertGreen # Everything is fine | ||
path: alerts/green.ogg | ||
- id: alertBlue # Something is amiss | ||
path: alerts/blue.ogg | ||
- id: alertViolet # Viral infection or misc medical emergencies, listen to Medical | ||
path: alerts/violet.ogg | ||
- id: alertWhite # Glimmer is too high, listen to Epistemics | ||
path: alerts/white.ogg | ||
- id: alertYellow # The station is being largely damaged, listen to Engineering | ||
path: alerts/yellow.ogg | ||
- id: alertRed # Generic many things are bad, listen to Security | ||
path: alerts/red.ogg | ||
- id: alertGamma # There is a massive immediate threat to the station, listen to Central Command | ||
path: alerts/gamma.ogg | ||
- id: alertDelta # The station is being or about to be massively destroyed, run for your life | ||
path: alerts/delta.ogg | ||
- id: alertEpsilon # The station has been terminated, good luck survivors! | ||
path: alerts/epsilon.ogg | ||
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# Events | ||
## Wizard's Den | ||
### Mid-Round Antagonists | ||
- id: ninjaHacking # A Ninja is hacking something | ||
path: comms/ninja_hacking.ogg | ||
- id: powersinkExplosion # A power sink is about to overcharge and explode | ||
path: comms/powersink_explosion.ogg | ||
### Events | ||
- id: anomalySpawn # An anomaly has spawned in a random place | ||
path: events/anomaly.ogg | ||
- id: bluespaceArtifact # An artifact has spawned in a random place | ||
path: events/bluespace_artifact.ogg | ||
# - id: bluespaceLocker # Two random lockers now share inventories | ||
# path: events/bluespace_locker.ogg | ||
- id: breakerFlip # A few random APCs have been disabled, ask Engineering to fix them | ||
path: events/breaker_flip.ogg | ||
- id: bureaucraticError # Random jobs have been added, removed, or made infinite | ||
path: events/bureaucratic_error.ogg | ||
- id: clericalError # Random crew are removed from the manifest | ||
path: events/clerical_error.ogg | ||
- id: carpRift # A dragon's carp rift is active | ||
path: events/carp_rift.ogg | ||
- id: revenantSpawn # A revenant has spawned (by a prober?) | ||
path: events/revenant_spawn.ogg | ||
- id: gasLeak # A random gas is coming out of a random vent | ||
path: events/gas_leak.ogg | ||
- id: gasLeakComplete # Gas has stopped coming out of a vent | ||
path: events/gas_leak-complete.ogg | ||
- id: kudzuGrowth # Kudzu is growing in a random place | ||
path: events/kudzu_growth.ogg | ||
- id: meteorSwarm # Meteors are flying at the station, stay away from windows | ||
path: events/meteors.ogg | ||
- id: meteorSwarmComplete # Meteors have stopped flying at the station | ||
path: events/meteors-complete.ogg | ||
- id: mouseMigration # Several mice have appeared in a random place | ||
path: events/mouse_migration.ogg | ||
- id: cockroachMigration # Several cockroaches have appeared in a random place | ||
path: events/migration.ogg | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 🧹 Nitpick (assertive) Рассмотрите возможность уникальных звуков для разных событий Несколько разных событий используют один и тот же файл
Рекомендуется создать уникальные звуки для каждого типа события для лучшего различения. Also applies to: 97-100 |
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- id: powerGridCheck # The station's power is offline for some moments | ||
path: events/power_grid_check.ogg | ||
- id: powerGridCheckComplete # The station's power is online again | ||
path: events/power_grid_check-complete.ogg | ||
- id: randomSentience # A random few animals have become sentient | ||
path: events/random_sentience.ogg | ||
- id: solarFlare # A solar flare is nearby, may mess with comms and electronics | ||
path: events/solar_flare.ogg | ||
- id: solarFlareComplete # The solar flare has passed | ||
path: events/solar_flare-complete.ogg | ||
- id: ventClog # A random reagent is coming out of a scrubber | ||
path: events/vent_clog.ogg | ||
- id: slimesSpawn # Some simple slimes are appearing in vents | ||
path: events/migration.ogg | ||
- id: spiderSpawn # Some simple spiders are appearing in vents | ||
path: events/migration.ogg | ||
- id: immovableRodSpawn # The station is moving into an immovable rod, don't die or something, ask Engineering for help repairing it | ||
path: events/immovable_rod_spawn.ogg | ||
- id: ionStorm # AI-controlled equipment are now weird, check their laws | ||
path: events/ion_storm.ogg | ||
## Delta-V | ||
# - id: xenoVents # Xenomorphs are coming out of vents | ||
# path: events/aliens.ogg | ||
## NyanoTrasen | ||
- id: noosphericStorm # A large amount of glimmer has joined the station and made people psionic | ||
path: events/noospheric_storm.ogg | ||
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# Shuttle | ||
- id: shuttleCalled # The shuttle is on its way | ||
path: shuttle/called.ogg | ||
- id: shuttleRecalled # The shuttle is going back to Central Command | ||
path: shuttle/recalled.ogg | ||
- id: shuttleDock # The shuttle has arrived at the station | ||
path: shuttle/docked.ogg | ||
# - id: shuttleNearby # The shuttle couldn't dock, it's at a specified location | ||
# path: shuttle/nearby.ogg | ||
# - id: shuttleGoodLuck # The shuttle could not find its way to the station, good luck crew | ||
# path: shuttle/good_luck.ogg | ||
# - id: shuttleAuthAdded # One of few have added their acceptance to early launching | ||
# path: shuttle/auth_added.ogg | ||
# - id: shuttleAuthRevoked # One of few have revoked their acceptance to early launching | ||
# path: shuttle/auth_revoked.ogg | ||
# - id: shuttleAlmostLaunching # The shuttle will leave to FTL in 10 seconds | ||
# path: shuttle/almost_launching.ogg | ||
- id: shuttleLeft # The shuttle has left the station | ||
path: shuttle/left.ogg | ||
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# Fallback # REQUIRED | ||
- id: fallback # Any announcement sent without a valid announcement on this announcer will use this | ||
path: fallback.ogg |
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💡 Codebase verification
Громкость диктора требует корректировки
Анализ других конфигураций дикторов показывает, что значение -1 действительно нестандартное. Типичные значения громкости:
Рекомендуется установить громкость в диапазоне от -7 до -3, чтобы соответствовать существующим дикторам. Значение -1 может сделать диктора слишком громким по сравнению с остальными.
🔗 Analysis chain
Проверьте настройку громкости
Значение громкости -1 кажется нестандартным. Рекомендуется:
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
Length of output: 533