Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Full ring slide reel item prefab #811

Closed
2 of 3 tasks
pikpik-carrot opened this issue Mar 16, 2024 · 0 comments
Closed
2 of 3 tasks

Full ring slide reel item prefab #811

pikpik-carrot opened this issue Mar 16, 2024 · 0 comments
Labels
feature Features that should be implemented fixed in dev Instead of closing issues when you fix them in dev just add this.

Comments

@pikpik-carrot
Copy link

pikpik-carrot commented Mar 16, 2024

Feature

Add more things to configure on slide reels.

@pikpik-carrot pikpik-carrot added the feature Features that should be implemented label Mar 16, 2024
@JohnCorby JohnCorby changed the title Slide Reels Full ring slide reel item prefab Mar 18, 2024
MegaPiggy added a commit that referenced this issue Jun 4, 2024
## Minor features

- New `reelModel` and `reelCondition` parameters in prop `slideShows`
for slide reel mesh and material. (#811)
- Models: 6-slided, 7-slided, 8-slided, and Whole (7-slided but
connected like 8-slided).
- Conditions: Antique (Stranger), Pristine (Dreamworld), Rusted (Burnt)
- `rotate` parameter added to slide info. Rotates the slide reel item
while inside a projector.
@MegaPiggy MegaPiggy mentioned this issue Jun 4, 2024
@MegaPiggy MegaPiggy added the fixed in dev Instead of closing issues when you fix them in dev just add this. label Jun 4, 2024
xen-42 added a commit that referenced this issue Jun 10, 2024
## Major features

- Updated to work with Patch 15 (fixed game libs + game over text issue)
(thanks Jeff from Mobius for pointing that one out!)

## Minor features

- New slide reel options. `reelModel` and `reelCondition` parameters for
slide reel mesh and material. (#811)
- Models: 6-slided, 7-slided, 8-slided, and Whole (7-slided but
connected like 8-slided).
- Conditions: Antique (Stranger), Pristine (Dreamworld), Rusted (Burnt)
- `rotate` parameter added to slide info. Rotates the slide reel item
while inside a projector.
- Added map marker module with display distance overrides (#847)

## Improvements
- Relative spawning when warping with vessel just like vanilla
- No more wake up effects for vessel warping
- Map mode icon setting changes now work when updating an existing
planet. Fixes #875

## Bug fixes

- Fixed nomai lamps on custom vessel looking like they are off
- Fixed broken black and white holes on custom vessel
- Fixed vessel coordinate orb not unlocking on start
- Dialogue replacement can no longer replace dialogue on other planets
than the one the config file is for.
- Fix seeing solar system before opening your eyes if there was
conditional object activation being used
- Fix getting stuck in chair when warping back from NH Examples
- Fix seeing solar system for one frame when going to the Eye
@xen-42 xen-42 closed this as completed Jun 10, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
feature Features that should be implemented fixed in dev Instead of closing issues when you fix them in dev just add this.
Projects
None yet
Development

No branches or pull requests

3 participants