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Development

Niall Lewin edited this page Aug 25, 2017 · 4 revisions

Features, changes, and just about everything should be here.

Title Description Status Assigned to
Resources Need to be able to gain, and use resources Todo
Mining Adding a building on certain locations. Once placed it'll be built, and somebody can be employed to "mine" Todo Oyyou
Lumber Mill Plant tress, and then collect the wood in an area of land Todo
Lighting This is a full piece of development and should be split into own rows. In progress SubtleLeaf
Building Options These are the options that appear once a building is clicked In progress Oyyou
Economy The NPCs need to earn "money" which they can spend on improving their houses, leisure activities, etc Todo
Skills Each NPC will have skills that can be improved Todo
Crafting An intricate system that's becoming increasing complicated as time goes by #killmenow In progress Oyyou
Seasons All 365 days of the year need to be implemented, along with the seasons Todo
Item Manager An external tool to create item content On hold Oyyou
Farming Send an NPC to farm. Depending on the season will depend on what can be grown Todo
Tool Tips Hovering over certain things will show a tooltip. Eg "Build Menu" Todo
Notifications When something of interest has happened, show a notification Todo Oyyou
Construct Building The different stages of building a building Todo
Deconstruct Building Sending an NPC to take down a building Todo
Move Building Deconstruct, and then reconstruct at a different location. If it's a house, the residents will need to live somewhere else in the meantime Todo
Stream Going through the valley. Bridge can be built across Todo
Fishing Build a fishery on the stream Todo
Settlement Criteria There needs to be incentive for people to come to the settlement (create a rating based on food, jobs, defense, and if it's over a certain value - NPCs join over time) Todo
NPC Status' Hunger, energy, and such Todo
NPC Inventory They can carry x amount of food to eat while at work, or on the go. They'll also have equipment to be used for whatever their role is Todo
Carpenter These guys are required before building anything really, as they create the materials required. Eg if a house is "placed", it can't be built until the carpenter creates everything required. They items can be pre-crafted if there is a general plan on what'll be needed in the future Todo
Blacksmith I'll fill this in later like your mum In Progress Oyyou
Squad Menu Build a squad ready to go on missions Todo
Squads Sent on missions to do various things and stuffs. The squads will perform better with people they have a relationship with Todo
Map Use the map to see what squads have uncovered on their adventures Todo
Tavern Where the initial settles live, missions are acquired, and settles go for fun Todo
Floors Some buildings will have multiple floors. The pathfinding for this will need implementing! Todo
Research I'm not sure about this just yet Todo
Resolution Make the game friendly for different window sizes Todo
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