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ROS2: implement lights_node #13

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Tracked by #5
logbasem opened this issue Oct 31, 2024 · 0 comments
Open
Tracked by #5

ROS2: implement lights_node #13

logbasem opened this issue Oct 31, 2024 · 0 comments

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@logbasem
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Description from ros2_plan:

lights_node

  • Package Name: lights
  • Written in: Python
    • Reasoning: Extremely simple controls. However, it does require using byte arrays, and Python is bad at managing these. Consider encapsulating the logic in Rust. (I already did so in feedback.)

Description

Manages the Rover's lights.

TODO: fill in these colors...

  • When under manual control, use ...
  • When interacting Autonomously, use ...
  • When a given goal is reached, use ...

Lifecycle

  1. Open during the entire lifecycle of the Rover.
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