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Default value of 'bUseUObjectArrayCache' is now false in non-zDev #747

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merged 1 commit into from
Jan 9, 2025

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UE4SS
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@UE4SS UE4SS commented Jan 7, 2025

Description

The bUseUObjectArrayCache option doesn't work as intended, and fixing it seems unlikely so this PR disables it for non-zDev releases by default.
It still needs to be enabled for zDev releases because the live view search feature relies on it.

Workaround for #315

Type of change

  • Other... Please describe: Packaging update

How Has This Been Tested?

Locally ran the release.py srcipt and verified that the value of the option is correct.

Checklist

  • I have added the necessary description of this PR to the changelog, and I have followed the same format as other entries.

@UE4SS UE4SS force-pushed the disable-buseobjectarraycache-for-nondev branch from da18d77 to 4200921 Compare January 7, 2025 20:29
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github-actions bot commented Jan 7, 2025

MSVC-Game__Debug__Win64 Download Logs
Build Details
Name Information
PR Commit 4200921
Merge Commit b7189ef
Size 46.78 MB
Last Updated Jan 7, 25, 8:48:26 PM UTC
Expires At Jan 21, 25, 8:48:21 PM UTC

MSVC-Game__Shipping__Win64 Download Logs
Build Details
Name Information
PR Commit 4200921
Merge Commit b7189ef
Size 28.39 MB
Last Updated Jan 7, 25, 8:54:19 PM UTC
Expires At Jan 21, 25, 8:54:17 PM UTC

@narknon
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narknon commented Jan 8, 2025

I wouldn't say this Fixes #315, it's more of a workaround for now.

@UE4SS
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UE4SS commented Jan 8, 2025

I wouldn't say this Fixes #315, it's more of a workaround for now.

Okay.

@igromanru
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Oh, that's how it's done. Makes sense, default value is always true and only for release it overwrites with false.

@narknon narknon merged commit 48c4c45 into main Jan 9, 2025
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@narknon narknon deleted the disable-buseobjectarraycache-for-nondev branch January 9, 2025 16:46
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4 participants