D3D12: Fix some pragma warnings for push and pop. #62
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# This starter workflow is for a CMake project running on a single platform. There is a different starter workflow if you need cross-platform coverage. | |
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-multi-platform.yml | |
name: CMake Build Windows x64 Debug/Release with Visual Studio 2022 | |
on: | |
push: | |
branches: [ "main" ] | |
pull_request: | |
branches: [ "main" ] | |
workflow_dispatch: | |
jobs: | |
build: | |
runs-on: windows-latest | |
steps: | |
- name: Clone Platform | |
uses: actions/checkout@v4 | |
- name: Update Submodules | |
run: git submodule update --init --force | |
- name: Install Vulkan SDK | |
uses: humbletim/[email protected] | |
with: | |
version: latest | |
cache: true | |
- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. | |
run: cmake -B ${{github.workspace}}/build | |
- name: Build Release | |
# Build your program with the given configuration | |
run: cmake --build ${{github.workspace}}/build --target ALL_BUILD --config Release | |
- name: Build Debug | |
# Build your program with the given configuration | |
run: cmake --build ${{github.workspace}}/build --target ALL_BUILD --config Debug |