Skip to content

Actions: simul/Platform

Merge main into console

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
71 workflow runs
71 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Merge main into console
Merge main into console #71: by AndrewRichards-Code
January 15, 2025 10:04 15s main
January 15, 2025 10:04 15s
Fix for overloaded InterlockedOp functions.
Merge main into console #70: Commit 885e413 pushed by AndrewRichards-Code
January 10, 2025 15:42 18s main
January 10, 2025 15:42 18s
D3D12: Fix some pragma warnings for push and pop.
Merge main into console #69: Commit 8970851 pushed by AndrewRichards-Code
January 10, 2025 15:28 19s main
January 10, 2025 15:28 19s
Updated StructuredBuffer::GetDimensions() in GLSL.
Merge main into console #68: Commit 6028b89 pushed by AndrewRichards-Code
January 9, 2025 15:13 16s main
January 9, 2025 15:13 16s
Initial support for StructuredBuffer::GetDimensions() in GLSL.
Merge main into console #67: Commit e3510fe pushed by AndrewRichards-Code
January 9, 2025 14:13 20s main
January 9, 2025 14:13 20s
Added BOTTOM_UP_TEXTURE_COORDINATES define to OpenGL\Sfx\shader_platf…
Merge main into console #66: Commit 36fda34 pushed by AndrewRichards-Code
January 6, 2025 15:10 17s main
January 6, 2025 15:10 17s
Some D3d12 safety checks.
Merge main into console #65: Commit 460a4da pushed by rvkennedy
December 17, 2024 01:20 12s main
December 17, 2024 01:20 12s
Fixed shader error in Vulkan's shader_platform.sl.
Merge main into console #64: Commit dbf9c2a pushed by AndrewRichards-Code
December 13, 2024 08:42 19s main
December 13, 2024 08:42 19s
Reworked BOTTOM_UP_TEXTURE_COORDINATES functions.
Merge main into console #63: Commit dce1e04 pushed by AndrewRichards-Code
December 12, 2024 15:45 22s main
December 12, 2024 15:45 22s
Updated Graphics API CMakeLists.txt for shader includes.
Merge main into console #62: Commit 423d811 pushed by AndrewRichards-Code
December 12, 2024 14:43 22s main
December 12, 2024 14:43 22s
Fixed SimulVulkan_MT and DelayLoadLinkAssimp linking for non-source b…
Merge main into console #61: Commit 9c80377 pushed by AndrewRichards-Code
December 10, 2024 14:17 25s main
December 10, 2024 14:17 25s
Updated target_include_directories for Sample and Test.
Merge main into console #60: Commit 2ef0763 pushed by AndrewRichards-Code
December 9, 2024 11:57 22s main
December 9, 2024 11:57 22s
Updated CMake version from 3.5 to 3.12 to stop warnings.
Merge main into console #59: Commit 1fcb5ef pushed by AndrewRichards-Code
December 9, 2024 09:27 20s main
December 9, 2024 09:27 20s
Merge branch 'main' of github.com:simul/Platform
Merge main into console #58: Commit 8eaa782 pushed by rvkennedy
December 2, 2024 17:37 20s main
December 2, 2024 17:37 20s
Merge branch 'main' of github.com:simul/Platform
Merge main into console #57: Commit 45f41d5 pushed by AndrewRichards-Code
December 2, 2024 16:00 22s main
December 2, 2024 16:00 22s
Increased the number of UAVs in D3D12 to 32.
Merge main into console #56: Commit 3552a34 pushed by AndrewRichards-Code
November 28, 2024 13:56 21s main
November 28, 2024 13:56 21s
Added GetCameraViewVector().
Merge main into console #55: Commit e631513 pushed by AndrewRichards-Code
November 28, 2024 09:09 20s main
November 28, 2024 09:09 20s
Re-enabled debug circle rendering with fill.
Merge main into console #54: Commit e798e0f pushed by AndrewRichards-Code
November 27, 2024 10:09 19s main
November 27, 2024 10:09 19s
Fixed compilation error in vec4.sl.
Merge main into console #53: Commit 4652ccd pushed by AndrewRichards-Code
November 25, 2024 12:15 20s main
November 25, 2024 12:15 20s
Moved tvector2, tvector3 and tvector4 to separate files.
Merge main into console #52: Commit 2ba654c pushed by AndrewRichards-Code
November 25, 2024 12:07 20s main
November 25, 2024 12:07 20s
Added ImGui_ImplPlatform_SetUpdateMonitors() for edge case where DPI …
Merge main into console #51: Commit d129b9d pushed by AndrewRichards-Code
November 21, 2024 14:27 20s main
November 21, 2024 14:27 20s
Removed transparency rendering/compositing from solid.sfx.
Merge main into console #50: Commit 2e47608 pushed by AndrewRichards-Code
November 21, 2024 11:56 19s main
November 21, 2024 11:56 19s
Merge branch 'main' of github.com:simul/Platform
Merge main into console #49: Commit ba97b01 pushed by AndrewRichards-Code
November 20, 2024 13:32 23s main
November 20, 2024 13:32 23s
Sfx compiler - fix checks for unchanged shaders - correct sfxo is now…
Merge main into console #48: Commit c069300 pushed by rvkennedy
November 18, 2024 23:32 19s main
November 18, 2024 23:32 19s
Clean up and corrections in Mesh, MeshLoad, MeshRenderer and RenderPl…
Merge main into console #47: Commit 5810e87 pushed by AndrewRichards-Code
November 18, 2024 15:55 20s main
November 18, 2024 15:55 20s