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Adde platform::windows::GetLastErrorToString()
Merge main into console #34: Commit f85ce31 pushed by AndrewRichards-Code
September 25, 2024 08:37 21s main
September 25, 2024 08:37 21s
Updated RenderPlatform::Print() profiling name. Fixed DefaultProfiler…
CMake Build Windows x64 Debug/Release with Visual Studio 2022 #26: Commit f80ee46 pushed by AndrewRichards-Code
September 20, 2024 09:02 13m 43s main
September 20, 2024 09:02 13m 43s
Updated RenderPlatform::Print() profiling name. Fixed DefaultProfiler…
Merge main into console #33: Commit f80ee46 pushed by AndrewRichards-Code
September 20, 2024 09:02 19s main
September 20, 2024 09:02 19s
Debug names for SIMUL_COMBINED_PROFILE.
Merge main into console #32: Commit 68c82de pushed by AndrewRichards-Code
September 19, 2024 15:26 20s main
September 19, 2024 15:26 20s
Debug names for SIMUL_COMBINED_PROFILE.
CMake Build Windows x64 Debug/Release with Visual Studio 2022 #25: Commit 68c82de pushed by AndrewRichards-Code
September 19, 2024 15:26 13m 53s main
September 19, 2024 15:26 13m 53s
Updated RenderPlatform::DrawCircle()
CMake Build Windows x64 Debug/Release with Visual Studio 2022 #24: Commit c7c4be2 pushed by AndrewRichards-Code
September 18, 2024 10:21 14m 33s main
September 18, 2024 10:21 14m 33s
Updated RenderPlatform::DrawCircle()
Merge main into console #31: Commit c7c4be2 pushed by AndrewRichards-Code
September 18, 2024 10:21 20s main
September 18, 2024 10:21 20s
Comments for potential deprecation of StructuredBuffer::Apply and Str…
Merge main into console #30: Commit c564368 pushed by AndrewRichards-Code
September 12, 2024 07:31 19s main
September 12, 2024 07:31 19s
Comments for potential deprecation of StructuredBuffer::Apply and Str…
CMake Build Windows x64 Debug/Release with Visual Studio 2022 #23: Commit c564368 pushed by AndrewRichards-Code
September 12, 2024 07:31 14m 55s main
September 12, 2024 07:31 14m 55s
Fixed compilation error in Test.cpp.
CMake Build Windows x64 Debug/Release with Visual Studio 2022 #22: Commit caf113d pushed by AndrewRichards-Code
September 11, 2024 07:24 15m 4s main
September 11, 2024 07:24 15m 4s
Fixed compilation error in Test.cpp.
Merge main into console #29: Commit caf113d pushed by AndrewRichards-Code
September 11, 2024 07:24 19s main
September 11, 2024 07:24 19s
Fixed compilation error in Test.cpp.
Merge main into console #28: Commit 0bdde56 pushed by AndrewRichards-Code
September 10, 2024 13:58 21s main
September 10, 2024 13:58 21s
Fixed compilation error in Test.cpp.
CMake Build Windows x64 Debug/Release with Visual Studio 2022 #21: Commit 0bdde56 pushed by AndrewRichards-Code
September 10, 2024 13:58 10m 38s main
September 10, 2024 13:58 10m 38s
Removed old Apply and ApplyAsUnorderedAccessView for StructuredBuffer.
Merge main into console #27: Commit 35f0a99 pushed by AndrewRichards-Code
September 10, 2024 13:07 18s main
September 10, 2024 13:07 18s
Removed old Apply and ApplyAsUnorderedAccessView for StructuredBuffer.
CMake Build Windows x64 Debug/Release with Visual Studio 2022 #20: Commit 35f0a99 pushed by AndrewRichards-Code
September 10, 2024 13:07 10m 51s main
September 10, 2024 13:07 10m 51s
Fixed EffectPass::SetUAVs() to use NumUAV in setting slots.
CMake Build Windows x64 Debug/Release with Visual Studio 2022 #19: Commit 86ddef4 pushed by AndrewRichards-Code
September 10, 2024 11:59 15m 11s main
September 10, 2024 11:59 15m 11s
Fixed EffectPass::SetUAVs() to use NumUAV in setting slots.
Merge main into console #26: Commit 86ddef4 pushed by AndrewRichards-Code
September 10, 2024 11:59 20s main
September 10, 2024 11:59 20s
Fixed compilation error
Merge main into console #25: Commit 90cf84e pushed by AndrewRichards-Code
September 6, 2024 13:54 22s main
September 6, 2024 13:54 22s
Fixed compilation error
CMake Build Windows x64 Debug/Release with Visual Studio 2022 #18: Commit 90cf84e pushed by AndrewRichards-Code
September 6, 2024 13:54 15m 23s main
September 6, 2024 13:54 15m 23s
Updated MeshRenderer to get not create the solid effect.
Merge main into console #24: Commit cf67c65 pushed by AndrewRichards-Code
September 6, 2024 13:33 20s main
September 6, 2024 13:33 20s
Updated MeshRenderer to get not create the solid effect.
CMake Build Windows x64 Debug/Release with Visual Studio 2022 #17: Commit cf67c65 pushed by AndrewRichards-Code
September 6, 2024 13:33 10m 29s main
September 6, 2024 13:33 10m 29s
Added multiprocessor compilation for MSVC in CMake.
CMake Build Windows x64 Debug/Release with Visual Studio 2022 #16: Commit c3f5a23 pushed by AndrewRichards-Code
August 30, 2024 10:48 13m 53s main
August 30, 2024 10:48 13m 53s
Added multiprocessor compilation for MSVC in CMake.
Merge main into console #23: Commit c3f5a23 pushed by AndrewRichards-Code
August 30, 2024 10:48 20s main
August 30, 2024 10:48 20s
Merge branch 'main' of github.com:simul/Platform
Merge main into console #22: Commit 0e6e37f pushed by AndrewRichards-Code
August 23, 2024 10:52 20s main
August 23, 2024 10:52 20s
Merge branch 'main' of github.com:simul/Platform
CMake Build Windows x64 Debug/Release with Visual Studio 2022 #15: Commit 0e6e37f pushed by AndrewRichards-Code
August 23, 2024 10:52 20m 24s main
August 23, 2024 10:52 20m 24s